Ryan Shafer

Ryan Shafer

UX & Product Design Leader who builds and scales teams that turn complexity into clarity to drive measurable business impact. From global brands like MTV to high-growth startups, I‘ve shaped experiences for 700M+ users and partnered with executives to embed design as a strategic capability.

Ostuni, Italy — Remote / EU Work Eligible

Springfield, Vermont — Remote / US Work Eligible

+39 351 212 0559

+1 646 247 1813

Skills & Expertise

Leadership & Strategy

Design Leadership · UX Strategy · Executive Alignment · Cross-functional Collaboration · Talent Development · DesignOps Implementation · AI-Enhanced Workflows · Systems Thinking · B2B/B2C SaaS Expertise

UX & Technical

UX Strategy · Design Leadership · DesignOps · Systems Thinking · Executive Alignment · Human-Centered Design · Information Architecture · Design Systems (Creation & Governance) · Accessibility (WCAG) · Hypothesis-Driven Design · UX Research (Qual/Quant) · Prototyping · Agile Delivery

Software & Tools

Figma, Miro/FigJam, Notion, UX Research Tools, Quantitative Analytics, Adobe Creative Suite, VSCode/GPT-Codex, HTML/CSS/JS, Tailwind, Git, DaVinci Resolve

Work History

Fall 2022 Spring 2025, Europe (Remote)

Head of User Experience Design (UX Lead)

Oritain

Defined the UX vision and product strategy for Oritain’s first enterprise SaaS platform—translating complex workflows into a usable, scalable experience that advanced business and client goals.

Impact & Leadership

  • Experience Transformation: Reduced test-result turnaround from days to seconds and automated risk insights—replacing costly, manual workflows with instant, actionable output.
  • Client Impact: Drove experience design for a mission-critical workflow that directly contributed to one of its largest client wins.
  • Revenue Expansion: Designed revenue-generating opportunities that accelerated adoption and expanded account value.
  • Unified Design System: Unified the product and marketing experiences under a shared design system — improving the client journey.
  • AI Readiness: Anticipated AI’s strategic role by architecting a UX framework for future RAG-based integrations—enabling differentiated and secure insight delivery.
  • Executive Influence: Secured senior leadership and Board alignment through executive storytelling and interactive prototypes.
  • Team Growth: Expanded Oritain’s UX team through strategic hiring and mentorship while balancing culture against scale.

Spring 2019 Fall 2022, Italy

Consulting & Family Focus

Self-Employed

Balanced family and wellbeing during the pandemic while taking on selective freelance work—focused on strategic design projects, exploring emerging tools, and advising Oritain in a role that grew into full-time UX leadership.


Summer 2017 Spring 2019, Europe (Remote)

Head of User Experience Design (UX Lead)

Showmax

Joined as Showmax’s first internal UX hire, building its in-house design function and UX strategy—transforming the B2C platform from agency-reliant to a scalable, data-informed capability across Web, TV, and Mobile.

Impact & Leadership

  • Conversion Growth: Tripled homepage-to-signup conversion (~2.5% → ~9%) by diagnosing and resolving critical funnel bottlenecks.
  • Cross-Platform Design System: Improved delivery speed and consistency across Web, TV, and Mobile by establishing a shared design language, design tokens, and governance.
  • UX Function Formation: Built Showmax’s first in-house UX function—shifting the organization from agency dependency to an evidence-based, data-informed design practice.
  • Cross-Functional Delivery: Aligned UX strategy with shared growth goals—driving collaboration across Product, Engineering, and Marketing to accelerate high-impact releases.
  • Talent Development: Mentored and elevated emerging designers; one later became Showmax’s Lead UX, sustaining the discipline long after my tenure.

Spring 2015 Summer 2017, Italy

Independent Work & Relocation

Self-Employed

Took intentional pause to relocate to Europe, raise young children, and recharge creatively after leading UX transformation at MTV. Continued selective freelance work and industry engagement—including a UX talk in Copenhagen—before returning to full-time leadership at Showmax.


Fall 2011 Spring 2015, New York City, NY, USA

Vice President of User Experience Design

Viacom—Music Group

Founded and led MTV’s first UX team (15+ designers) for Viacom’s $1B+ Music Group—defining strategy across web, mobile, and TV for 100M+ users and transforming how digital products were delivered.

Impact & Leadership

  • Audience Growth: +565% mobile visits and 3× engagement by modernizing MTV’s fragmented legacy platforms into a unified, mobile-first experience.
  • Industry Innovation: Pioneered one of the first responsive, ad-supported media experiences—recognized with a Webby Award and later adopted as a new standard for Viacom.
  • Strategic Funding: Secured multimillion-dollar investment in our group by co-presenting to Viacom’s COO—elevating design as a strategic driver of digital transformation.
  • Cross-Platform Experience Strategy: Unified brand experience across broadcast, digital, and mobile—strengthening trust and continuity across every touchpoint.
  • Product Delivery Leadership: Reimagined collaboration between Design, Product, and Engineering—embedding UX early in product planning to accelerate delivery and raise product performance at scale.
  • User Insight Integration: Embedded audience research and prototype testing into development cycles—driving faster validation and more confident decision-making across teams.
  • Design Organization Growth: Scaled Viacom’s first UX organization—managing multimillion-dollar budgets, mentoring a 15+ person team, and building sustainable design practices that ensured consistency across brands.

Winter 2004 Fall 2011, New York City, NY, USA

Director → Lead → Senior → UX/UI Designer

Viacom — MTV, VH1 & LOGOTV

Progressive UX design and leadership roles across Viacom’s digital portfolio—contributing to the growth of MTV, VH1, and LOGOTV’s online presence during a period of rapid industry transformation. Advanced from hands-on UI designer to team leader, building the foundation for Viacom’s future UX organization.

Impact & Achievements

  • Laid the operational and cultural groundwork that enabled the Music Group’s future UX organization.
  • Digital Brand Growth: Defined and scaled the digital presence of LOGOTV and MTV, shaping early brand expression and establishing foundational design systems.
  • Design System Foundations: Introduced reusable UI components and production standards across MTV and LOGOTV, pioneering scalable design operations before DesignOps was formalized.
  • Process Modernization: Streamlined production pipelines and automated asset workflows, cutting prep time from months to days.
  • Cross-Functional Leadership: Directed a team of 8 designers across MTV & VH1 Digital, improving collaboration with Tech, Product, and Broadcast.
  • Cultural Impact: Helped establish MTV’s early social-media voice and integrated user-feedback loops into creative processes.

Notable Projects: MTV Digital Music Store (URGE) · LOGOTV Brand Launch · MTV Awards Interactive Experiences

Education

1996 2000 Providence, RI

Rhode Island School of Design (RISD)

B.F.A. in Film/Animation/Video